This animations are created primarly out of code and mostly without the use of any graphical files.
Baltic Pattern - Using Perlin Noise Algorithm to create a randomised pattern.
Oscillation - Using oscillation functions to create a working clock with a pendulum.
Particle Systems - Simulation of firework and rockets going off.
Paticle Movement - Simulation Particles to form words with the use of different forces.
Physic Engine- Using matter.js to simulate a physical world with interacting objects.
Physic Engine - Taking matter.js a step further by creating self-moving objects.
Autonomous Agents - Autonomous and independently moving objects in a swarm.
Weather Simulation - A weather simulation with an reacting environment.